Stimulus–Response Compatibility During Fighting Task Simulation: Influences of the Opponent’s Spatial Codes on the Accuracy and Response Time

dc.contributor.authorde Moura, Andreza Abreus
dc.contributor.authorMataruna-Dos-Santos, Leonardo Jose
dc.contributor.authorConde, Erick Francisco Quintas
dc.date.accessioned2023-05-16T06:59:22Z
dc.date.available2023-05-16T06:59:22Z
dc.date.issued2023
dc.descriptionThis work is not available in the CUD collection. The version of the scholarly record of this work is published in Motor Control (2022), available online at: https://doi.org/10.1123/mc.2022-0044
dc.description.abstractManual Reaction Time measures have been widely used to study interactions between perceptual, cognitive, and motor functions. The Stimulus–Response Compatibility is a phenomenon characterized through faster Manual Reaction Times when stimuli and response locations coincide (correspondent condition) than when they are on different sides (noncorrespondent condition). The present study adapted a protocol to study if the Stimulus–Response Compatibility effect can be detected during a virtual combat simulation. Twenty-seven participants were instructed to defend themselves by clicking a key in order to block the presented punch. Videos of two fighters were used, granting two types of basic strokes: the back fist, a punch performed with the dorsal part of the fighter’s hand, starting at the opposite side to which it is directed; and the hook punch, performed with a clenched fist starting and finishing ipsilaterally. The Manual Reaction Times were different between the correspondent and noncorrespondent conditions, F(1, 26) = 9.925; p < .004; η2 = .276, with an Stimulus–Response Compatibility effect of 72 ms. Errors were also different, F(1, 26) = 23.199; p < .001; η2 = .472, between the correspondent (13%) and the noncorrespondent conditions (23%). The study concluded that spatial codes presented at the beginning of the punch movement perception substantially influenced the response execution.
dc.identifier.citationde Moura, A. Aa, Mataruna-Dos-Santos, L. J., & Conde. E. F. Q. (2023). Stimulus–Response Compatibility During Fighting Task Simulation: Influences of the Opponent’s Spatial Codes on the Accuracy and Response Time. Motor Control. https://doi.org/10.1123/mc.2022-0044.
dc.identifier.issn1543-2696
dc.identifier.urihttps://doi.org/10.1123/mc.2022-0044
dc.identifier.urihttps://hdl.handle.net/20.500.12519/798
dc.language.isoen
dc.publisherHuman Kinetics Publishers Inc.
dc.relation.ispartofseriesMotor Control
dc.rightsPermission to reuse the abstract has been secured from Human Kinetics Publishers Inc.
dc.subjectdefensive behavior
dc.subjectspatial cognition
dc.subjectcombat sports
dc.subjectsport psychology
dc.titleStimulus–Response Compatibility During Fighting Task Simulation: Influences of the Opponent’s Spatial Codes on the Accuracy and Response Time
dc.typeArticle
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