Playing the video games during COVID-19 pandemic and its effects on player's well-being
dc.contributor.author | Noaman, Samar Billi | |
dc.contributor.author | Ibrahim, Amer | |
dc.contributor.author | Ali, Liaqat | |
dc.contributor.author | Iqbal M.W. | |
dc.contributor.author | Ashraf, Asma | |
dc.contributor.author | Haseeb, Usama | |
dc.contributor.author | Muneer, Salman | |
dc.contributor.author | Almajed, Rasah | |
dc.contributor.author | Hamid K. | |
dc.date.accessioned | 2023-10-12T14:55:30Z | |
dc.date.available | 2023-10-12T14:55:30Z | |
dc.date.copyright | © 2023 | |
dc.date.copyright | Copyright : © 2023 IEEE. | |
dc.date.issued | 2023 | |
dc.identifier.citation | Noaman, S. B., Ibrahim, A., Ali, L., Iqbal, M. W., Ashraf, A., Haseeb, U., Muneer, S., Almajed, R. & Hamid, K. (2023, March). Playing the video games during COVID-19 pandemic and its effects on player's well-being. In 2023 International Conference on Business Analytics for Technology and Security (ICBATS) (pp. 1-5). IEEE. https://doi.org/10.1109/ICBATS57792.2023.10111229 | |
dc.identifier.isbn | 979-835033564-4 | |
dc.identifier.uri | https://doi.org/10.1109/ICBATS57792.2023.10111229 | |
dc.identifier.uri | https://hdl.handle.net/20.500.12519/904 | |
dc.language.iso | en | |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | |
dc.relation.ispartofseries | 2023 International Conference on Business Analytics for Technology and Security (ICBATS) | |
dc.subject | coronavirus | |
dc.subject | COVID-19 | |
dc.subject | gaming effects | |
dc.subject | pandemic | |
dc.subject | Well-being | |
dc.title | Playing the video games during COVID-19 pandemic and its effects on player's well-being | |
dc.type | Conference Paper |
Files
Original bundle
1 - 1 of 1
Loading...
- Name:
- Access Instruction 904.pdf
- Size:
- 103.54 KB
- Format:
- Adobe Portable Document Format
- Description: