Noaman, Samar BilliIbrahim, AmerAli, LiaqatIqbal M.W.Ashraf, AsmaHaseeb, UsamaMuneer, SalmanAlmajed, RasahHamid K.2023-10-122023-10-12© 2023Copyright2023Noaman, S. B., Ibrahim, A., Ali, L., Iqbal, M. W., Ashraf, A., Haseeb, U., Muneer, S., Almajed, R. & Hamid, K. (2023, March). Playing the video games during COVID-19 pandemic and its effects on player's well-being. In 2023 International Conference on Business Analytics for Technology and Security (ICBATS) (pp. 1-5). IEEE. https://doi.org/10.1109/ICBATS57792.2023.10111229979-835033564-4https://doi.org/10.1109/ICBATS57792.2023.10111229https://hdl.handle.net/20.500.12519/904encoronavirusCOVID-19gaming effectspandemicWell-beingPlaying the video games during COVID-19 pandemic and its effects on player's well-beingConference Paper