Yousef, DimaBaadel, SaidMakad, Rama2020-01-292020-01-2920142015Yousef, D., Baadel, S., & Makad, R. (2015). Exploratory study on the impact of game-based learning on student engagement. In 2014 International Conference on Web and Open Access to Learning, ICWOAL 2014. https://doi.org/10.1109/ICWOAL.2014.70092399781479957392http://dx.doi.org/10.1109/ICWOAL.2014.7009239http://hdl.handle.net/20.500.12519/68This conference paper is not available at CUD collection. The version of scholarly record of this conference paper is published in 2014 International Conference on Web and Open Access to Learning (ICWOAL) (2014), available online at: https://doi.org/10.1109/ICWOAL.2014.7009239.Motivating students has always been the main concern of seasoned and new teachers. This is evident as they plan their lessons meticulously to ensure that their students are actively engaged in some form of activity or preparing for a task. The purpose of the paper is to examine the advantages, obstacles, and impact of using games on student engagement and involvement throughout the learning process. The findings will reveal that game-based learning has a profound and positive outcome on student level of motivation, comprehension, and retention of newly taught concepts. © 2014 IEEE.enPermission to reuse abstract has been secured from Institute of Electrical and Electronics Engineers Inc.EngagementGame-based learningMotivationTeachingExploratory studiesLearning processStudent engagementStudent levelsStudentsExploratory study on the impact of game-based learning on student engagementConference PaperCopyright : 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.