Semantics of intelligent learning environment (ILE) : Cesim simulation
dc.contributor.author | Majeed, Asim | |
dc.contributor.author | Baadel, Said | |
dc.contributor.author | Williams, Mike Lloyd | |
dc.date.accessioned | 2020-02-03T15:38:37Z | |
dc.date.available | 2020-02-03T15:38:37Z | |
dc.date.copyright | 2017 | en_US |
dc.date.issued | 2017 | |
dc.description | This conference paper is not available at CUD collection. The version of scholarly record of this conference paper is published in Proceedings of the 8th International Conference on E-Education, E-Business, E-Management and E-Learning (2017), available online at: https://doi.org/10.1145/3026480.3026488 | en_US |
dc.description.abstract | In the past few decades, learning through simulation and games has evolved in response to a continuous demand for new methods of teaching learners - thus helping academics to deliver their courses effectively. This research paper aims to identify the impact(s) of simulation-based virtual learning environment on postgraduate studentslearning abilities. To achieve the learning objectives; positive relations between simulations and students learning are gathered based on the systematic review of the literature. A successful use of simulations depends on four factors: the role of the instructor, integration in the course, the courses technical specifications and, the practical exposure as an integrative dynamic virtual learning environment. We utilized a quantitative methodology to compile data from online bloggers and analysed the content. The findings in this paper reveal that students from all groups, disaggregated by gender and ethnicity, showed significant learning gains after playing these challenging simulation games. We also present some recommendations that can help alleviate some of the constraints experienced by institutions of higher education that integrate simulations into classrooms. © 2017 ACM. | en_US |
dc.identifier.citation | Majeed, A., Baadel, S., & Williams, M. L. (2017). Semantics of intelligent learning environment (ILE): Cesim simulation. In Proceedings of the 8th International Conference on E-Education, E-Business, E-Management and E-Learning (pp. 24–29). https://doi.org/10.1145/3026480.3026488 | en_US |
dc.identifier.isbn | 9781450348218 | |
dc.identifier.uri | http://dx.doi.org/10.1145/3026480.3026488 | |
dc.identifier.uri | https://hdl.handle.net/20.500.12519/110 | |
dc.language.iso | en | en_US |
dc.publisher | Association for Computing Machinery | en_US |
dc.relation | Authors Affiliations: Majeed, A., QA Higher Education, United Kingdom; Baadel, S., Canadian University Dubai, United Arab Emirates, University of Huddersfield, United Kingdom; Williams, M.L., QA Higher Education, United Kingdom | |
dc.relation.ispartofseries | ACM International Conference Proceeding Series; | |
dc.rights | Permission to reuse abstract has been secured from Association for Computing Machinery. | |
dc.rights.holder | Copyright : 2017 ACM. | |
dc.subject | Computer aided instruction | en_US |
dc.subject | Computer aided software engineering | en_US |
dc.subject | Educatio | en_US |
dc.subject | Electronic commerce | en_US |
dc.subject | Semantics | en_US |
dc.subject | Students | en_US |
dc.subject | Teaching | en_US |
dc.subject | Virtual reality | en_US |
dc.subject | Cesim | en_US |
dc.subject | Game-based Learning | en_US |
dc.subject | Institutions of higher educations | en_US |
dc.subject | Intelligent learning environments | en_US |
dc.subject | Simulation | en_US |
dc.subject | Technical specifications | en_US |
dc.subject | Virtua | en_US |
dc.subject | Virtual learning environments; E-learning | en_US |
dc.subject | E-learning | en_US |
dc.title | Semantics of intelligent learning environment (ILE) : Cesim simulation | en_US |
dc.type | Conference Paper | en_US |
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