Exploratory study on the impact of game-based learning on student engagement

dc.contributor.authorYousef, Dima
dc.contributor.authorBaadel, Said
dc.contributor.authorMakad, Rama
dc.date.accessioned2020-01-29T11:54:12Z
dc.date.available2020-01-29T11:54:12Z
dc.date.copyright2014en_US
dc.date.issued2015
dc.descriptionThis conference paper is not available at CUD collection. The version of scholarly record of this conference paper is published in 2014 International Conference on Web and Open Access to Learning (ICWOAL) (2014), available online at: https://doi.org/10.1109/ICWOAL.2014.7009239.en_US
dc.description.abstractMotivating students has always been the main concern of seasoned and new teachers. This is evident as they plan their lessons meticulously to ensure that their students are actively engaged in some form of activity or preparing for a task. The purpose of the paper is to examine the advantages, obstacles, and impact of using games on student engagement and involvement throughout the learning process. The findings will reveal that game-based learning has a profound and positive outcome on student level of motivation, comprehension, and retention of newly taught concepts. © 2014 IEEE.en_US
dc.identifier.citationYousef, D., Baadel, S., & Makad, R. (2015). Exploratory study on the impact of game-based learning on student engagement. In 2014 International Conference on Web and Open Access to Learning, ICWOAL 2014. https://doi.org/10.1109/ICWOAL.2014.7009239en_US
dc.identifier.isbn9781479957392
dc.identifier.urihttp://dx.doi.org/10.1109/ICWOAL.2014.7009239
dc.identifier.urihttp://hdl.handle.net/20.500.12519/68
dc.language.isoenen_US
dc.publisherInstitute of Electrical and Electronics Engineers Inc.en_US
dc.relationAuthors Affiliations: Yousef, D., School of Business Administration, Canadian University of Dubai, Dubai, United Arab Emirates; Baadel, S., School of Liberal Arts and Sciences, Canadian University of Dubai, Dubai, United Arab Emirates; Makad, R., School of Liberal Arts and Sciences, Canadian University of Dubai, Dubai, United Arab Emirates
dc.relation.ispartofseries2014 International Conference on Web and Open Access to Learning, ICWOAL 2014;
dc.rightsPermission to reuse abstract has been secured from Institute of Electrical and Electronics Engineers Inc.
dc.rights.holderCopyright : 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
dc.rights.urihttps://www.ieee.org/publications/rights/rights-policies.html
dc.subjectEngagementen_US
dc.subjectGame-based learningen_US
dc.subjectMotivationen_US
dc.subjectTeachingen_US
dc.subjectExploratory studiesen_US
dc.subjectLearning processen_US
dc.subjectStudent engagementen_US
dc.subjectStudent levelsen_US
dc.subjectStudentsen_US
dc.titleExploratory study on the impact of game-based learning on student engagementen_US
dc.typeConference Paperen_US

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